We Can see this from the Leo craft in TFT which sits around 40c ( ) and serves the exact same purpose. This one is particularly worth mentioning as this was the main driver of value for Ex, without it Ex is worth very little.Massive consumption caused by META Crafts.Massive consumption caused by divining items.I do not know how the rarity of the respective cards influences this proportion) Only 1 Divination card to Exalts 6 cards (10 to 27 for actually currency received.With these factors in consideration we can observe that divines are disproportionately scarce when compared to Ex. With the new changes Exalts will have the same supply but almost no consumption, the only use for Ex being Ex slams. This supply was balanced by the consumption of Ex through meta crafting. Id guess divination cards make up a significantly larger portion of the total though. With the new changes the supply has been removed completely but the demand to roll item values is still the same.Īs for exalts, the supply came mostly from Divination cards and Raw drops, though it hard to say in what proportion. Previously divine prices balanced primarily from the massive supply from 6 link recipe and the rapid consumption of them to roll item values. That being said I believe the price of divine will dwarf the highest price we have ever seen for Ex by a substantial margin 400c+. So where do the changes leave us? Functionally, Exalt and divines roles, in all be actual mechanic, have been swapped. Six Link Vendor Recipe Removed, massive increase in scarcity.Scarcity from Divine destroying mechanics increased due to META mods.Value as trade medium is now best in slot.Massively reduced scarcity caused by exalt destroying mechanics ( only exalt slams remain, ie add 1.3 life regen to an item).Decreasing its Value per Inventory slot from 1000c - 2000c down to 100c - 200c. Ex will be worth likely 1/10th to 1/20th of former value.Value as a trade medium will be massively reduced.With the upcoming changes which parts of the Supply and Demand chain will be affected? With these factor Divines nearly every league stabilize from 9 to 18c. ![]() A few other very rare sources like Tujen.Heist trinket, Regal to Divine and, Chaos to Divine.Scarcity from divine destroying mechanics (crafting/divine rolls).We can see evidence of this in leagues like Ultimatum and Sentinel where small currency was hugely abundant from the league mechanic. The exalt s/d remains fairly stable so changes in its price are more likely a result of the other half being devalued. Personally, I believe the large gap from the floor to ceiling is not from the value of exalts being more or less, but rather the value of chaos being less. A few other very rare sources like Harvest/Tujenīetween the Supply and Demand of exalts the price would stabilize from 90 to 180 chaos.Heist trinket, Regal to Ex and, Chaos to Ex. ![]() These are the main factors that increase the value of Exalts, the demand.
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